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The only add that you should bother to defeat is the Collected Highwayman. The reason for this is because the Collected Highwayman will deal some serious damage to your heroes and gets a damage bonus when the Collector marks your team. Since both of Lacerate and Undulations have a 1 turn cooldown, he will alternate. If the Priest is left alive, the Shuffling Horror's attack pattern will remain always the same making it a very predictable enemy. It has 2 moves in a single turn and 3 different attacks. Once you defeat any of his adds, there is a chance he will use Collect Call again to replenish his ranks, with the odds increasing with each add you kill, before becoming a guaranteed reaction to you killing all of his adds.Īs such, we recommend that you largely ignore the adds as the Collector will just summon them back again. The Shuffling Horror is the first of four bosses that Darkest Dungeon has. You can throw a DoT on him too, as he has low resistance to both Bleed and Blight.
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However, there are a couple of bosses that don't lurk in a set dungeon but are special events instead.
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Start the fight by using Stun on the Collector, this will give you a couple of turns without having to worry about his adds. During your adventures in Darkest Dungeon, you'll be pitting yourself against a variety of enemy types, visiting different dungeon areas, and tackling the range of bosses that you find within. It is susceptible to Bleed but is resistant to Blight. There can only ever be one of each of the latter, but there can be two Collected Highwaymen. Once his adds are summoned, the Collector will move to position four and his new adds will be in front of him. The Shrieker is an Eldritch/Beast boss, and it attacks three times per turn. The Collector can summon "Collected" versions of the Highwayman, Vestal, and Man-at-Arms.
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